Anno Frankenstein
Anno Frankenstein

Born of Science... Born of Madness!


BORN OF SCIENCE... BORN OF MADNESS!

Ulysses Quicksilver, agent of the crown, jumps into a time vortex pursuing Daniel Dashwood, a madman bent on sharing modern technology with Hitler’s forces and changing history to suit his evil ends. Rewind several decades, to the time of the Second Great War, to Darmstadt. The Nazis are battling the steampunk empire of Magna Britannia, cooking up necrotic super-soldiers in the gothic towers of Castle Frankenstein. In the forests outside the castle, other forces are gathering. Ulysses’ father is there, proving that dashing good looks and a talent for swashbuckling adventures run in the family, and wondering why his British masters have partnered him with weakling scientist Dr. Jekyll. The ladies of the Monstrous Regiment are also there to help, but there may be other gothic monsters in the hills...


 

About the Author
Jonathan Green is a freelance writer well known for his contributions to the Fighting Fantasy range of adventure gamebooks, as well as his novels set within Games Workshop’s worlds of Warhammer and Warhammer 40,000, which include the Black Templars duology Crusade for Armageddon and Conquest of Armageddon. He has written for such diverse properties as Sonic the Hedgehog, Doctor Who, Star Wars The Clone Wars and Teenage Mutant Ninja Turtles. He is also the creator of the popular steampunk Pax Britannia line, published by Abaddon Books, and has an ever-increasing number of non-fiction books to his name. To keep up with what he is doing, go to http://www.jonathangreenauthor.blogspot.com.
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